Hard surface modelling of a keyboard
Author
Matteo Di Rollo
Date Published

The keyboard is a product that I have carefully modeled, starting from the base that contains each component. The next step was to create the space that houses the key-caps, and to achieve a certain result, it is essential to stay true to the reference images when working on an object where every millimeter makes a difference.
Once finished with the keys, I moved on to the knobs, buttons, screen, and compartments for the side plugs to recharge the product. In the rendering phase, I captured the object on a wooden desk, in detail from the side and obliquely, to convey the dynamic nature of the product. In one of the renders, there is also a play of lights and shadows that make the composition more intriguing and trending.
